I was the only Technical Artist on this project. In this project I handled
-Created a shader to show inflammation as well as psoriasis drug results over time impacted on the avatar.
-Created a script controller to control the shader based on gameplay events
-Worked with 3D team to tackle lighting and post processing
-Created a self drawing line graph and circle graph based off of clinical data from spread sheet
-Created FX masks for shader in Substance Painter
-Created UI rings to highlight trouble areas of inflammation
-Working with Medical to make sure everything looks correct.
Special Acknowledgement to
-Dan Laduca (3D,Texturing,Animations and Client Team Lead)
-Kody Ward (Programmer)
-Jeff Linville (Audio Engineer)
-Sara Wong (Junior UI)
-Mike Steele (3D Artist)