Dissolve Material

Angled gradient by combining bottom and left.

Angled gradient by combining bottom and left.

Center gradient by combing left and right

Center gradient by combing left and right

Shader variants for all types of usage (3D, UI,Sprites)

Shader variants for all types of usage (3D, UI,Sprites)

Dissolve Material

This shader was created to be a fit all type of solution for a Level Ex styled fade in and out fx. It is used across multiple projects due to the versatility, most notably, Brainlab Exactac.